Alpha v1.2.0

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New Features

Collaborative Editing (Multiplayer Edit Mode)

  • Added support for collaborative map editing.

  • Map creators can add collaborators and assign roles.

  • Collaborators can join maps to edit or observe.

  • Comment role added (commenting feature not available yet).

  • New player management commands:

    • Go to Player
    • Bring Player
    • Kick Player

Victory Flags

  • Added victory flags to define the end of a route in a map.
  • A timer appears after the player's first movement when a flag exists.
  • Completing the route does not reset other players in the map.

Victory Flag

Actors

  • Added NPC actors that use player avatars.
  • Actors can be placed in maps for storytelling purposes.
  • Actors currently have no interactions and do not take damage.

Actors

Support Grid Rewrite

  • Reworked the support grid tool used for building in the air.
  • Fixed major issues from previous versions.
  • Grid now supports multiple axes at the same time.

Editor Improvements

Persistent Position

  • The game will save the position of your last edit session. You will return in the same position as you were.

New Context Menus

  • Left mouse button now selects objects.
  • Object properties and actions appear in a top bar.
  • Reduced reliance on nested menus.

Texture Creator Redesign

  • Simplified interface.
  • Reduced number of tabs and hidden options.
  • Improved texture preview.

Texture creator redesign

Avatar Editor Redesign

  • Darker background for better avatar visibility.
  • Removed bright blue background.
  • Improved visual alignment with the platform style.

Gameplay and Multiplayer

Movement System Rewrite

  • Rewrote the movement system.
  • Fixed issues with bouncy blocks and wall jumps.
  • Reduced camera stutter when touching walls.
  • Improved character animations.

Bouncy characters

PvP Improvements

  • Fixed server issue where ammunition could disappear.
  • Fixed ammo counter displaying incorrect values.

Audio

New Sounds

  • Added new sound effects for movement.
  • Added sounds for natural elements.

UI Changes

Chat Redesign

  • Updated chat layout for better readability.
  • Improved visibility of player messages.

Menu and Interface Updates

  • Redesigned settings menu.
  • Updated loading screen with map screenshot background.
  • Health bar now includes animations based on player status.

Health Bar

Website Updates

Unified Information Editor

  • Avatars and maps now use the same information editing interface.
  • Avatar names can now be changed by their owners.

Store Tag Editing

  • Added preview for tag lists.
  • Tag categories can now be edited without staff intervention.

Settings Menu

  • Settings menu changed from fullscreen to a floating window.

Theme and Component Updates

  • Updated various website components.
  • Added support for theme colors.
  • Many interface buttons changed from blue to orange.
  • Foundation added for future custom themes.

Bug Fixes

  • Fixed invisible block faces when blocks were placed across different chunks.
  • Fixed multiple accumulated bugs affecting the support grid tool.
  • Various additional bug fixes and minor adjustments.

1.2.1

  • Added missing edit actions like Duplicate and Delete to Actors
  • Fixed players walking backwards in multiplayer
  • Play mode is now working again when creating games
  • The sky is now starry again
  • You can now create new games again
  • You can now purchase avatars again

Alpha 1.1.0

Avatar Editor

  • Added Mirror Mode for avatar limbs, automatically replicating changes from one side to the other to ensure perfect symmetry.

User Interface

  • Updated the loading screen with a translucent background, allowing visibility of the map creation process in real-time.

Alpha 1.0.0

Website & UI

  • Redesigned the game website including game settings, workshop, social media tab, and login/register screens.
  • Added profile banners featuring scenes from game maps available in the store.
  • Added website themes including Bright, Dark, and Automatic settings.
  • Added Avatar Portraits allowing customization of profile and friend list icons with pre-made cosmetics.
  • Implemented infinite page scrolling for social feeds, the workshop, and other tabs.
  • Added a button to minimize the friendlist.

Bug Fixes

  • Fixed an issue causing accounts to log out unintentionally.
  • Fixed bugs regarding email verification reliability.
  • Fixed the creation gallery layout on profiles to prevent excessive extension.
  • Updated and corrected website translations.

Pre-Alpha 0.6.1

In-Game

Balance

  • Revolver: Lowered fire rate and increased damage; it is no longer automatic.

Added

  • Tab Menu: You can now see the current players on the server and how much players have killed, damaged and died.
  • Join/Leave Messages: The chat now displays system messages when players join or leave the server.

Changed

  • Health Packs Redesign: they are now red and smaller.
  • Character silhouette: removed the dither effect and replaced with a solid transparent one.
  • Kill-feed colors: the kill feed entry will appear white when you appear on it.

Fixed

  • Fixed a bug where it was impossible to play on the avatar editor.
  • Fixed a bug where the settings were not persisting.
  • The collision outline of weapon boxes is now considered a logic gizmo, and is now invisible on play mode.
  • You can no longer shoot when in edit mode.
  • You can no longer fly when there is no water

Pre Release 0.6.0.5

Pre-Alpha 6 Banner

In-Game

Added

  • Weapons System: The first weapon is now in-game, featuring server-side hit registration, shooting mechanics, reloading, visual impacts, hit feedback, and kill sounds.
  • Screenshot System: Players can now capture in-game screenshots and share them directly to their feed.
  • Killfeed: A real-time killfeed has been added to the user interface.
  • Health Packs: Creators can now add placeable Health Packs to worlds, which respawn and restore player health.
  • New Settings Menu: A dedicated graphics settings menu allows for resolution changes and toggling between fullscreen and windowed modes.
  • Join/Leave Messages: The chat now displays system messages when players join or leave the server.

Changed

  • Server-Authoritative Movement: All player movement is now handled by the server to ensure fair play and prevent cheating.
    • Note: This is a significant change and may introduce some initial lag as it is refined.
  • Stair Movement: Characters can now walk up stairs without needing to jump.

Improved

  • Chat System: The chat has been completely rebuilt with animated bubbles above players. It features smoother animations, better visibility, and bubbles that now hide behind terrain.
  • Create Object UI: The object creation menu has been redesigned for better clarity and ease of use.
  • First-Person Controls: Camera movement and syncing in first-person mode are now more responsive and seamless.
  • Loading Screen: A new, polished loading screen provides clearer feedback and smoother transitions.

Fixed

  • Edit Mode: Resolved numerous bugs related to mouse input, including issues with clicking, dragging, and general interaction.
  • Avatar Editor: Fixed a bug causing issues with avatar legs and updated the editor scenery for better consistency.

Website

Added

  • Post Comments: Users can now comment on and reply to posts in their feed.

Improved

  • Game Page Design: The individual game pages have received a complete visual redesign.
  • Profile Settings: The profile settings page has been revamped to support future customization features.

Changed

  • Trending Tab Logic: The "Trending" category now prioritizes games with recent activity and active players, rather than only showing games with the highest all-time plays.

That's all folks!